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2 years 15 weeks ago
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2 years 20 weeks ago
What is your favorite content distribution / gaming community network?

Submitted by Funar on Thu, 02/21/2008 - 00:07
Steam (Valve Software)
14% (1 vote)
Windows Live! (Microsoft)
0% (0 votes)
Gamespy (IGN)
0% (0 votes)
Direct 2 Drive (Electronic Arts & Partners)
43% (3 votes)
I don't use one!
43% (3 votes)
Total votes: 7
What is your favorite content distribution / gaming communit
We're researching content delivery systems for Phoenix. We'd like to get opinions from everyone.
What is your favorite content distribution / gaming community ne
I don't use one but I saw Steam for the first time yesterday and it looks awesome.
It's like a fellow I once knew in El Paso. One day, he just took all his clothes off and jumped in a mess of cactus. I asked him that same question, "Why?"
- Steve McQueen in The Magnificent Seven
What is your favorite content distribution / gaming community ne
i dont use one either, though the quickest way to spread a title seems to be just dump it on a torrent site and just take the monthly subscription fees
i think WOW quietly uses a torrent based system anyway
What is your favorite content distribution / gaming community ne
For us, the best thing about a content delivery system is patching and new content rollouts. We can deploy new versions of Phoenix to the delivery system, and everyone who has the game gets the patches automatically. We wouldn't need to manage revisions, keep every patch ever produced, etc.
What is your favorite content distribution / gaming community ne
that's what i mean with the suggestion on the wow thing about using a torrent based technology system would allow you to create an update or patch place it on one location and then the client side version tracking updater system will grab it from your server, but also as basing it on a torrent system would then mean as more people log in an their clients go for the new data files, the download is also shared amongst the users own bandwidth saving you own
and the client bandwidth used would be set to say 10% of their total isp provision..
SOE have the option to allow quiet updates, so you download the new client files whilst playing the game before the new update goes fully live also saving on the time players wait whilst new patches are provided...
a combination of the above torrent share between clients whilst logged into the game to allow such in advance patches would possibly provide for an almost invisible upgrade path to the users.
What is your favorite content distribution / gaming community ne
FilePlanet? When Im looking to beta test new games, I usually look here first for invitations.